![]() ![]() ![]() Though those reports were never verified, Mekkatorque believes they could be true. It is rumored that Thermaplugg actually knew of the trogg invasion before it began, and that he ushered in the events that befell the Gnomish race. ( MG 168) This treason against his people was only worsened when he used trickery and guile to convince the High Tinker to open the flood vents and release the bomb's radiation upon the grand city knowing well the result. If a few gnomes died in the process, he stated, it would be a worthy sacrifice for saving the entire race. After weeks of debate, he convinced Mekkatorque to flood the halls of Gnomeregan with radiation via a bomb, thus killing the troggs. Thermaplugg claimed that the world outside didn't need to be bothered by gnomish problems, for he had an idea that would both destroy the image of Mekkatorque and win him the throne. ( WoWMan 175) It was his idea that, during the trogg invasion, the gnomes shut themselves from the world. A brooding but imaginative engineer, he served as Mekkatorque's chief advisor for many years, continuing to covet the role of High Tinker. Through working the system and gaining favor among the intellectual elite, Thermaplugg eventually won the seat of advisor to the High Tinker. ![]() Thermaplugg's sanity broke that day, and he planned on gaining revenge over his friend. Nothing would stop him! However, his closest friend, Gelbin Mekkatorque, ruined all of his goals when the council of tinkers decided that Thermaplugg was too ambitious and chose Mekkatorque instead. ![]() He envisioned a great kingdom out of Gnomeregan, carved out of the entire western half of Dun Morogh, even if it meant relocating the nearby dwarven communities in the name of progress. He worked unceasingly toward his goal, for Thermaplugg planned not only making High Tinker, but also becoming the gnome's first true king in over four hundred years. He cunningly laid the way to the seat, charming people to his side and cranking out one great invention after the next. They must lead a rebellion and take back the city from the Legion in a brilliantly realized questline that may just be the best Blizzard's done.Mekgineer Sicco Thermaplugg was once a brilliant and wise tinker, who despite being incredibly frail even at a young age, was destined to be High Tinker. The player begins an epic storyline that takes place over the course of nine weeks in real time. In World of WarCraft: Legion, the Insurrection questline introduces players to elves known as the Nightborne, a darker-skinned subrace altered over time by the effects of the Nightwell. And thanks to an urgent message sent to Dalaran, the denizens of Azeroth now know the city may not be so lost afterall. Within the Broken Isles lies a region known as Suramar, one small piece of the once great empire of Zin-Azshari. RELATED: World Of Warcraft: Ranking Every Expansion Pack From Worst To Best, According To Metacritic Unknown to her at the time, a relic of the past survived the great sundering, albeit at a great cost. It's the same city Maiev Shadowsong came across during the Third War that she called Suramar, though she only saw ruins. Protected by a magical, protective dome, the city of Suramar endures long after the sundering. ![]()
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